![]() ![]() Unused, but still required: chatsettings.cfg, pets.cfg and maprecords.cfg This plugin is configured by modifying 9 different config files, found in /configs/readyup/rpg/: Unique to this version of RPGMaker is that you can create custom ability triggers for each event. ![]() To add support for games other than Left 4 Dead 2, you'll need to edit the /configs/readyup/rpg/events.cfg and add any appropriate/necessary events. ![]() It can take quite a while to setup, especially if you want to build your own RPG with your own talents, menus, etc., but you can do it. RPGMaker2 is essentially a GIGANTIC parser RPGMaker 2 is extremely customizable. RPGMaker 2 is the sequel to my RPGMaker plugin.Īs with the previous version, it is configured out of the gate for Left 4 Dead 2, but will work with all Source games. If you're interested in helping, I could use additional contributors on the project see the bottom of this post for my github. This is a huge undertaking, as this plugin is several years in the making. I am in the process of porting RPGMaker2 to new syntax, but it will take some time to make the changes to support the newer versions of dependencies and to replace deprecated methods. Several dependencies are not compatible with their newer counterparts (such as L4Downtown and L4D_Direct) Several methods I use in 1.10 are deprecated in newer versions.Ģ. It currently does not work (or compile) on the latest version of Sourcemod due to several reasons:ġ. RPGMaker2 is coded using old syntax, and was tested using Sourcemod v. However, if you don't want or need the front-end functionality of ReadyUp, ReadyUp has an option to run in IPC-only mode. Removing it would require incorporating its functionality directly into RPGMaker2, and that would be incredibly time-consuming, and is not necessary since ReadyUp already exists and does its job well. RPGMaker2 still requires my ReadyUp plugin due to its extensive api that I have been using with RPGMaker2. If I haven't credited you, let me know so I can add your name to the list (and the change.log) ![]()
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